Welcome
to my article series about my experiences in the licensing market and
my process. I will publish new articles on 1-2 weekly basis. This weeks
post is a short insight into my experience with finding ideas.
Idea/Concept
Boy, have I learned
a lot about the importance of a good
idea over the past years. In order to tell my stories, my comics have run
anywhere between 4 and 66 pages; before I began designing shirts I didn’t
consider “one-image-cartoons” to be my strength (and I still don’t). Designing for
shirts made me change the way I told a story and learn to tighten up my ideas. The following
list represents the most important things I’ve learned when designing for
shirts (and illustration in general):
The idea has to be clear
The ideal idea for shirts works with one image. However, since I came from comics,
I learned to mix sequential storytelling with clear, shirt-friendly design
(“raster designs”).
The idea should touch something in people’s hearts: Humor, melancholy,
happiness, delight – anything that makes the viewer go “Awwww” or “Wow” or
“cool” etc. You can test an idea by showing the rough doodle to a group of
friends you trust and see how they react. I always wait for a big laugh to
confirm that my idea might be good. Making doodles is important! I wrote a whole post about it for next week :)
For me, the most
important journey has been to find my niche: that one thing that made me
recognizable to others - others might call this “finding your style”. I want to
underline that finding your style is a journey – it’s not something that
happens overnight. You find it by drawing a lot, by designing a lot, by failing
and succeeding (much more failing). You find it by asking for feedback from
other people who you respect, by trusting their feedback and by being modest.
You find it by being interested in the world, in other people’s work and by
being persistent. There is a chance that you will never feel like you’ve
arrived at a style, and that’s ok, too.
Finding the Magic
Zone
One: Themes you
love
Being a huge nerd
has been a great point to base my style/concepts; I adore comics, video games, movies and RPGs.
I love certain character archetypes from popular culture: Ninjas, zombies,
wizards, zombies, killer rabbits etc. So I began to center my designs around
things I loved, which is the best thing you can do because it will show in your
designs that the things you draw are also the things that make you laugh (or
cry or whatever). So start there! Start with the topics/themes you love and that
make you happy. Below is stuff I love :3
Two: Themes people
love
From there, find
out what big groups of people love. Finding the intersection between the things
you love and the things people love shouldn’t be too hard. For example, I love
ninjas. Many other people love ninjas. SO I make many shirts about ninjas.
Another example: I love the fucked up dreams I have sometimes – most people
can’t relate to my dreams because they are very subjective. So I don’t draw
(many) shirts based on my dreams (however, that doesn’t stop me from drawing
them for fun in my sketchbook).
Three: The
commercial factor
Once you have an
idea, ask yourself: Will it work well on a shirt? Will people get it within a
few seconds? Some designs work far better as posters, cards and prints in
general than shirts (which is fine) – others are perfect to be worn on a chest.
In addition, ideas that are “timeless” will sell far longer than super-current
designs. For example, my ninja designs still sell well after many years. My
“Parks and Recreation” design relating to a specific episode doesn’t sell at
all anymore. You might want to keep that in mind.
The intersection between those three factors (What I
love, what people love, commercial factor) is the magic zone that will get you
a potential best-seller.
Finding the "perfect idea" takes practice and sometimes luck. It took me a few years to "get a feeling" for ideas that work well. Be patient. Try and test ideas. Stay true to yourself. Find the magic zone ;)
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