Welcome
to my article series about my experiences in the licensing market and
my process. I will publish new articles on 1-2 weekly basis. This weeks
post is a short insight into my process.
Let me give
you a tiny insight into my process of designing a shirt. My best “friend” is my doodle wall. I force myself to
sit down every week at least once and spit out ideas, no matter how bad or
good. I do it at home, in trains or cafes. I usually choose a topic (a TV show,
a movie, a game) and a market direction (like, some ideas work better for
certain shirt pages) and then I make 1-3 doodles of shirt ideas. People who
know my stuff also know my ideas usually feature cute creatures (such as
ninjas, zombies, monsters, Godzilla, knights, etc.), sometimes in story-driven
busy scenes, sometimes retro-style vintage posters and more.
(Below, a picture of my magnetic doodle wall)
The ideas go
on my idea wall and they have to sit there for a while, because what I find
funny today might be kind of stupid tomorrow. So if an idea is still funny
a week later, it might actually be a good idea. To me, it is important to have
“ideas on storage”. I have about 40 – 60 doodles on my doodle wall that haven’t
been made yet. For me, the most important steps are doodle and layout. The idea
has to feel right before I start the layout process. At this point, I try to
see the commercial potential as well as the “fun-factor”. Yes, it should sell!
But I should also have a ton of fun making it. Find that magic zone, where the
“money” and the “passion” zones intersect (as mentioned before).
(Below, you can see some doodles of concepts that were quite successful as shirts.)
The cool thing
about doodles is that they tend to be more loose and alive than the finish – I
only use a pencil and a multiliner. I also usually sit in a café or at the
balcony – my mind works more freely and expectations are lower, so the drawing
comes out more “relaxed”, the characters are more dynamic and alive. If you are
quite happy with your doodle, you can even use it as an under-drawing for the
next step, the layout/pencil.
As mentioned
above, I sometimes use the doodle as an under-drawing. I scan it in, put it
into Photoshop, reduce the opacity to 10 % and print it out again so I can do
the next version of the drawing on top of it.
I prefer to do the pencils with traditional media (col-erase pencils red
and blue) on top of simple copying paper. The red pencil works well for a
light, first sketch. The blue pencil works well for a second, more detailed
sketch. Oh, before I forget it: By now, I have usually created a sheet full of
printed out reference pictures (like, photos of bears if I want to draw a bear,
or photos of myself in certain poses).
When the first sketch is done, I am usually
incredibly unhappy with it and decide to do a second, a third and sometimes
many more versions of the sketch. I do this by using a light box that can be
put on top of my regular drawing table.
With every new sketch, I turn the paper around on top of the light-table
so the drawing is mirrored when I do my next version. Mirroring is great, it
helps you to find and take care of errors you might
not see otherwise (our brain works in weird ways). Always take care that
your sketch works well by mirroring it.
If you don’t have a light-box you can also try scanning the sketch,
mirroring it in Photoshop then print it out with only 7 – 10 % opacity and draw
on top of it. Repeat the process until satisfied.
That sketch should be as tight as possible, because that will speed up
the inking process immensely. I used to HATE my inks (I still kind of do) as my
hand is quite shaky, and I have great difficulties with fine, light lines – my
pressure on the pen changes far too much, and I am inpatient; multiliner-tips
tend to explode under my firm grip! That is why inking digitally works
perfectly for me; I used to ink in Photoshop, and I still sometimes do, but for
shirts I prefer very clean, clear and smooth lines, so I do my inks in Adobe
Illustrator. For that, I scan in my sketch, make some last improvements in
Photoshop, and save a low opacity version of it as a JPG. I pull it into
Illustrator, and with a mix of the calligraphic brushes and the line tools, I
create a clean line-art of the design. I do this on multiple layers (because
keeping control of your various layers is awesome), then I export the file as
an Adobe Photoshop file (make sure to keep the layers intact). In Photoshop, I
can do the final cleanup of the drawing. Now, the layout, position of the
characters, composition etc. should be as close to PERFECT as possible before
the coloring starts. Coloring is a whole topic in itself, and will have its own
chapter.
(As you can see below, I made some last minute changes in the inks - I removed one character to make the design less busy and to avoid to many lines "clashing")
To summarize
the most important points from this article (and add some new):
-
Brainstorm
& doodle down ideas on a regular basis, even if you can’t do them all. This
will create an “idea vault” for you which you can come back to if you have a
creative low.
-
Make
sure you are happy with the sketch before you start the clean line-art. That
can mean that you have to do 2 – 4 versions of the sketch or maybe even more.
-
Do
research before you start drawing! How does a dog run? How does rotting zombie
flesh look like in a cartoon-sort-of-way? How does a pose of a character look
like when he/she is sad?
-
Once
you have the reference, don’t just copy it – rather, learn from it. Make
studies, and then re-invent.
-
For
the clean line-art, make sure that each line makes sense. Try to keep the most
important information and get rid of unnecessary details. If the character is a
mighty wizard holding a great, magic staff but he looks like a sad monkey with
a banana, don’t accept it; Re-draw until the idea is clear!
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